Act I — Clearfell to Ogham

Patch 0.5.5 · Lvl 1–14 · All classes · Optimal routing

Permanent Rewards

+4 Weapon Set Skill Points
+10% Cold Resistance
+30 Spirit
+20 Maximum Life
Salvage Bench (1st char)
Riverbank Lvl 1
Talk to Wounded Man, equip starter weapon
Loot Large Chests, equip items + skills
Kill The Bloated Miller
Enter Clearfell Encampment behind boss
Clearfell Encampment TOWN Lvl 2
Talk to Renly Skill Gem Lv1
Enter Clearfell
Clearfell Lvl 2–3
0.5.5 Verisium AnvilIn Forbidden Rites (and Standard), the Anvil is not unlocked here — you unlock it by completing The Runeseeker quest in Act 4. After that, Farrow can be placed in your Hideout in all leagues, and Farrow / Dannig / Expedition become core Atlas content. See the Act 4 guide.
Runes of Aldur onlyIn that league the unlock is an Act 1 chain instead: collect 3 Runestones → Lost Catacombs → return to Clearfell. Runeforging then spends Verisium to add Runic Ward, a regenerating layer that absorbs damage at 1 life. The per-act ladder (Armour Runeforging → Runic Inscriptions → Unique Runeforging → Ancient Runes) is league-only. Detail in the Crafting Codex.
Kill Beira of the Rotten Pack (north) +10% Cold Res
(Opt) Mud Burrow → The Devourer Skill Gem Lv2
A waypoint sits right next to Mud Burrow; the bridge onward leads to The Grelwood
After the kill, talk to Renly in town for a Support Gem Lv1
(Opt) Abandoned Stash (inside the Mysterious Campsite) Skill Gem Lv1
Enter The Grelwood
The Grelwood WAYPOINT Lvl 3–5
Visual CueGlowing roots. Magical roots with a subtle glow thread through the Grelwood and all lead the same way — toward the Tree of Souls. Separately, follow the river upstream and it always brings you to the Red Vale entrance.
Find/summon/talk Una
Take waypoint
Enter Grim Tangle → take WP → return
Enter The Red Vale → take WP → return
(Opt) Kill Gerung, the Brambleghast Skill Gem Lv2
(Opt) Hut with Cauldron (medium life + mana flasks) → Areagne Support Gem Lv1
Areagne is the hardest early fight — frost bomb chills her, makes it manageable
Enter The Red Vale
The Red Vale WAYPOINT Lvl 5–6
Find 3 Obelisks of Rust, loot Runed Girdle each
The Rust King spawns on last obelisk Skill Gem Lv3
Kite mobs under his feet for AoE damage uptime
TP back to town
Clearfell Encampment
Talk to Renly, get Runed Spikes
TP to Grelwood
The Grelwood (Return)
Activate 3 Runic Seals
Talk to Una
TP back to town
Clearfell Encampment
Talk to Una
TP to Grim Tangle
Grim Tangle WAYPOINT Lvl 6
Visual CueMushrooms and caskets. Clusters of mushrooms on the ground mean the Grim Tangle entrance is nearby — follow them toward the Druid. A separate trail of caskets runs toward the Cemetery of the Eternals. The two diverge, so pick the trail matching your objective.
(Opt) Kill Ervig, the Rotted Druid Support Gem
Enter Cemetery of the Eternals
Cemetery of the Eternals Lvl 6–9
Talk to Lachlann the Lost
(Opt) Ancient Ruins (sarcophagus near checkpoint) Iron or Lazuli Ring
Mausoleum of the Praetor → Draven → Draven's Memorial Key Piece, TP back
(Opt) Mausoleum of the Praetor — Forgotten Riches hidden cache Support Gem 1 Loot Gold
Visual CueLit pillar switch. The Forgotten Riches cache sits behind a large sarcophagus near a checkpoint. The hidden switch is on a nearby pillar and lights up as you approach it — that glow is the tell. Pure loot (gold + rare chests, no guaranteed item), and it is repeatable by resetting the zone from the waypoint.
Tomb of the Consort → Asinia → Asinia's Memorial Key Piece, TP back
(Opt) Haunted Treasure secret Support Gem Lv1
Open Memorial Gate next to Lachlann
Kill Lachlann, loot Ring Skill Gem Lv3
Exit to Hunting Grounds — take Waypoint WP
TP to town
Clearfell Encampment
Talk to Finn, Una, The Hooded One
Revival The Hooded One revives upon return — Identify is now available
Hunting Grounds WAYPOINT Lvl 10
Visual CueLocust trail. Completing this zone's small ritual encounter spawns a trail of locusts running straight to the Freythorn entrance. Ritual chains always point to the next-closest one — the same trick carries into endgame rituals.
Visual CueBlood trails + signpost. Crowbells peck at dead livestock and leave blood trails leading directly to the boss — a "farm-to-table" path straight to The Crowbell. A signpost on the road points the way onward to Ogham Farmlands — the Farmlands come first, the Village is the zone after.
(Opt) Talk to Delwyn — starts the wisp mechanic only
Kill The Crowbell +2 Skill Points
Watch slam attacks — can one-shot. Boss flees at low HP, kite carefully
Enter Freythorn → take WP → return
Enter Ogham Farmlands → take WP → return
Small ritual event (not near the start of the zone) — do this one, it spawns the locust trail Support Gem Lv1
TP to Freythorn
Freythorn WAYPOINT Lvl 11–12
Activate 3 small Ritual Altars
Visual CueSmoke tendrils. The big central altar trails smoke that reaches out toward each of the three small Ritual Altars — follow a tendril and it leads you straight to one. No need to sweep the zone.
Big Ritual Altar → kill The King in the Mists +30 Spirit Spirit Gem Lv4 (Persistent Buff)
Aoife spawns in this fight (Druid class only?) and drops a spirit gem
Phase 2: dodge totem summons + curses (stand still vs keep moving differ)
(Opt) Ominous Altars → cleanse, then claim a Charm from Finn in town Ruby/Sapphire/Topaz Charm
TP to Ogham Farmlands
Ogham Farmlands WAYPOINT Lvl 12
Una's Lute Box in house near checkpoint → Una's Lute +2 Skill Points
Deliver to Una in town for the reward
(Opt) Rare dogs in crop circle Skill Gem Lv4
Enter Ogham Village
Ogham Village Lvl 12–13
(1st char) Smithing Tools in house Salvage Bench
Visual CueCobble road. Follow the paved cobble road through the village — it runs straight to the smithing house. Stay on the stone rather than cutting between buildings and you land on the Smithing Tools and the Blacksmith's Chest without searching.
(Opt) Blacksmith's Chest same house Blank Rune + Artificer's Orb
Kill The Executioner Support Gem Lv1
Fight is mostly in the north of the village
Upstairs → Lever → talk to Leitis
Enter The Manor Ramparts
The Manor Ramparts Lvl 13
(Opt) Gallows secret (rope on hanging man, near checkpoint) Support Gem Lv1
Confirm Lvl 10 flask + Lvl 11 chest piece before entering Manor — much safer
Enter Ogham Manor
Ogham Manor Lvl 13–14
Kill Candlemass (1st floor) +20 Max Life
Usually after the first walkway (when you first see the Count), sometimes earlier — drops Essence + double-res belt
Downstairs → kill Geonor (Act Boss)
Manor descent: take each floor heading the opposite direction from the floor above — retrace how you crossed the walkway
Phase 2: dodge roll under his sword. Frost bomb at start of Phase 2 chills him
TP back to town
Clearfell Encampment (End of Act)
Talk to all NPCs
Talk to The Hooded One → "Follow the Beast's Trail"
Act I Complete — proceed to Act II